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Pile

Struct Pile 

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pub struct Pile<T> { /* private fields */ }
Expand description

An ordered pile of items with deterministic operations.

The “top” is the end of the pile: draw takes from the top and put adds to it. Shuffling is deterministic given a Prng, and the pile carries no generator of its own, so it snapshots and replays with whatever state it lives in. This is an opt-in helper; a game’s State can hold piles or plain fields as it prefers.

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impl<T> Pile<T>

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pub const fn new() -> Self

Creates an empty pile.

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pub const fn from_items(items: Vec<T>) -> Self

Creates a pile from items, with the last element on top.

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pub const fn len(&self) -> usize

Returns the number of items.

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pub const fn is_empty(&self) -> bool

Returns true if the pile is empty.

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pub fn draw(&mut self) -> Option<T>

Removes and returns the top item, or None if empty.

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pub fn draw_n(&mut self, n: usize) -> Vec<T>

Removes up to n items from the top, returned top-first.

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pub fn put(&mut self, item: T)

Adds an item to the top.

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pub fn put_bottom(&mut self, item: T)

Adds an item to the bottom.

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pub fn insert(&mut self, index: usize, item: T)

Inserts an item at index (clamped to the length), preserving order.

Use this to reverse a draw exactly, e.g. in a Reversible undo.

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pub fn remove(&mut self, index: usize) -> Option<T>

Removes and returns the item at index, or None if out of range.

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pub fn shuffle(&mut self, rng: &mut Prng)

Shuffles the pile in place with a deterministic Fisher-Yates using rng.

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pub fn as_slice(&self) -> &[T]

Returns the items, bottom to top.

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pub fn iter(&self) -> Iter<'_, T>

Iterates the items, bottom to top.

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impl<T: PartialEq> Pile<T>

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pub fn contains(&self, item: &T) -> bool

Returns true if the pile contains item.

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pub fn position(&self, item: &T) -> Option<usize>

Returns the index of the first item equal to item, or None.

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pub fn remove_item(&mut self, item: &T) -> Option<T>

Removes and returns the first item equal to item, or None.

Trait Implementations§

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impl<T: Clone> Clone for Pile<T>

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fn clone(&self) -> Pile<T>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Pile<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Default> Default for Pile<T>

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fn default() -> Pile<T>

Returns the “default value” for a type. Read more
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impl<'de, T> Deserialize<'de> for Pile<T>
where T: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<T> FromIterator<T> for Pile<T>

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fn from_iter<I: IntoIterator<Item = T>>(iter: I) -> Self

Creates a value from an iterator. Read more
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impl<'a, T> IntoIterator for &'a Pile<T>

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type Item = &'a T

The type of the elements being iterated over.
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type IntoIter = Iter<'a, T>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<T: PartialEq> PartialEq for Pile<T>

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fn eq(&self, other: &Pile<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Serialize for Pile<T>
where T: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<T: Eq> Eq for Pile<T>

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impl<T> StructuralPartialEq for Pile<T>

Auto Trait Implementations§

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impl<T> Freeze for Pile<T>

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impl<T> RefUnwindSafe for Pile<T>
where T: RefUnwindSafe,

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impl<T> Send for Pile<T>
where T: Send,

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impl<T> Sync for Pile<T>
where T: Sync,

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impl<T> Unpin for Pile<T>
where T: Unpin,

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impl<T> UnsafeUnpin for Pile<T>

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impl<T> UnwindSafe for Pile<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,